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Concert Tour Desktop Publisher

A DTP Simulation That Will Literally Get Your Students Rockin'!

Students use their desktop publishing skills to set themselves on a national concert tour.

Description

Concert Tour is an exciting simulation, in which students get to take their desktop publishing skills on stage as they create and design a series of documents for their own concert tour band.

Students develop their own band name, logo, and a variety of creative documents that they will need to market and promote their band. From concert T-shirts and event posters to CD covers and promotional frisbees, your students will be fully engaged in honing their creativity and design skills.

Features
  • Creative documents from designing a guitar pick to creating backstage passes, students get hands-on practice in using and applying desktop publishing skills to create a professional image for their own concert band.
  • The simulation was developed for use with industry-standard DTP software.
  • The self-paced, individualized format allows students to work at their own pace with instructor guidance.
  • Non-consumable workbooks so students do not need to write in the workbook to complete the simulation.
  • The simulation is fully customizable so the teacher is able to have students complete all of the projects or select only those that meet course objectives and/or timeline.
  • Completion time is approximately 15 - 25 hours (if all projects are completed).
  • The simulation includes a total of 18 projects.
  • Sample band documents are included.
  • After each new project is introduced, students are provided with professionally designed documents of the sample band "Stonehenge."
  • The simulation is designed to be used with grades 9 and up, from beginner to advanced skill level.
  • Assessment tools are provided.
Table of Contents

SECTION ONE: INTRODUCTION
1.1 Welcome to Concert Tour Desktop Publisher
1.2 Your Role as a Concert Tour Desktop Publisher
1.3 The Skills You Will Be Drawing On Throughout This Simulation
1.4 What You’ll Be Asked to Design
1.5 Prerequisite Skills
1.6 Materials Required to Complete This Simulation
1.7 Important Notes For The Instructor

SECTION TWO: USING THIS BOOK AND YOUR DESKTOP PUBLISHING SOFTWARE
2.1 Understanding the Format of This Book
2.2 How Each Project is Organized
2.3 Using the Band Planning Form
2.4 Using the Concert Tour Document Planning Form
2.5 Saving Your Project Files

SECTION THREE: MEET STONEHENGE (YOUR CONCERT TOUR GUIDE BAND)
3.1 Who is Stonehenge?
3.2 How Stonehenge Was Formed
3.3 Meet the Members of Stonehenge
3.4 The Future of Stonehenge

SECTION FOUR: DTP TIPS AND GUIDELINES FOR MAKING YOUR BAND FAMOUS
4.1 The Importance of Knowing Good Design Techniques
4.2 Elements of a Well-Designed Document
4.3 Desktop Publishing Tips and Guidelines To Help Make Your Band Famous

SECTION FIVE: TIME TO TAKE THE STAGE
PART 1: THE AUDITION
Project 1: Creating Your Band and Getting it Approved

PART 2: THE OPENING ACT
Project 2: Design a Logo for Your Band
Project 3: Design a Business Card for Your Band
Project 4: Design Letterhead for Your Band
Project 5: Design an Envelope for Your Band

PART 3: THE FREE CONCERT
Project 6: Design a Concert Flyer
Project 7: Design a Concert T-shirt
Project 8: Design a Bumper Sticker for Your Band
Project 9: Design a Promotional Concert Frisbee

PART 4: YOUR BAND GETS DISCOVERED
Project 10: Design a CD Jewel Case
Project 11: Design a Poster for Your Band
Project 12: Design a Fan Club Newsletter
Project 13: Design a Fan Club Member Card

PART 5: YOUR BAND GOES ON TOUR
Project 14: Design a Three-Panel Brochure
Project 15: Design a Concert Ticket
Project 16: Design a Billboard Advertisement

PART 6: THE ENCORE (EXTRA CREDIT)
Project 17: Design a Backstage Pass
Project 18: Create a Tour Bus Design

Skills Covered

Students get real world practice and reinforcement in:

  • Page layout & design skills
  • Using graphic images and objects
  • Creativity and imagination
  • Technical writing & critical thinking
  • Establishing a real world business identity
  • Advertising & marketing
  • Planning & decision-making
  • Completing a real world comprehensive project
Specifications

Grade: 9-12

Textbook (Min. 10) (Print)
ISBN: 978-0-977461-16-5
Author: Todd Toporski
© 2007
Size: 8.5" x 11"
Page Count: 120
Print Color: BW
Binding: Softcover

Digital eBook (5 Yr./Transferable Lic.) (Min. 10)
ISBN: 978-1-626892-80-4
Author: Todd Toporski
© 2007
Size: 8.5" x 11"
Print Color: BW

Teacher's Guide (Digital)
ISBN: 978-0-9774611-7-2
Author: Todd Toporski
© 2007

Print Options

Item # Item Name ISBN Qty. Unit Price Total
TB-CT-WB Textbook (Min. 10) 9780977461165 $28.95
TB-CT-EB Digital eBook (5 Yr./Transferable Lic.) (Min. 10) 9781626892804 $28.95
TB-CT-TG Teacher's Guide 9780977461172 $38.95
Product Total: $0.00